4/30/2023 0 Comments Dead cells architects keyYou can also parry her when she comes at you with her 'laser sight' attack thing.Īnd tentacles also fall a little quicker if you detach your head and attack with that as well.Īfter going through the long path for the last few months now, I think I might be able to beat her taking less damage than I do against The Concierge. I know this has all been touched on previously, but it really can not be overstated how big of an impact having all 4 items (even better when you incorporate an Amulet as well) working together has on the damage output and flat out badassness you'll feel your character have. A shield that inflicts poison with a melee weapon and bomb or trap that does 100%+ damage to a poisoned enemy, ect. It's also good to always try and have items that work together. It also helped to parry quite a few of the poison shots she'd fire off. That 2.5 second force field helped me when I was getting more comfortable with the tentacles' increase in speed. Those tentacles were such a pain, but being able to parry them, and having either a Bloodthirsty or Punishment shield helped a lot. I hate to keep saying it, but a shield is always a must for me against Conjonctivitius. It just so happens that, for me, playing with a double shield and survival build for a while helped me to do that. But a player playing with a brutality build and rushing through each stage, destroying tons of enemies AND getting the timed doors would also be able to grab a crap load of cells.īut something that can really help with every play style is learning every enemy's attack pattern. right now, I'm leaning towards a survival build to get more cells because it suits me, it's helped me explore all of each stage, take a path through the biomes that allows me to get a bunch of cells and hit as many of the 60+ streak doors as I can. as perfect as it could realistically ever be - and for every type of player. the difficulty balance right now is just. No, not everything is balanced the same, if they were, the randomness wouldn't really matter. I can not imagine the hours that must have gone into balancing every single item in this game. Everyone likes to approach this game differently, and that's just another aspect of it that makes it so freak'n great. I'm not at all saying that staying away from shields is a bad thing. I just thought I'd share the experience I had that week with shields, as it did have a very big impact on my gameplay. So right now, I'm leaning more towards survival builds than anything else.Īnd it will, of course, always boil down to a player's preferred play-style. Like, right now, I'm trying to just collect as many cells as I can to unlock the next level of the Forge upgrade items twice between levels. In fact, I think it's my favorite.īut you are correct shields are not good for every game. I had the mindset of 'I'm GOING to do this, and it's going to suck a lot at first, but I have GOT to learn all of the enemy's attacks and how I can still beat them when they're all thrown together in different ways', and after MANY beatings, I started to get further and further.Īnd if you do decide to, again, 0BC is a great place as there's hardly any elites, it's slower placed, great for learning and the damage is almost nothing compared to later in the game (which, admittedly, I've only REALLY seen in YT plays) or even 1BC.Ĭlick to expand.Oh, I REALLY like Tactics play as well. So if you can stick with it, it could wind up being 'the turning point' for you getting much further into the game. with myself (I know that doesn't make much sense, who else would notice? But my confidence level is. I spent about a week playing with nothing but shields before I got to the point where I could make it to the Castle and then picked up a weapon for the 3 elites to get the keys and then the HOTK battle.īut I will say that even I have noticed a pretty big spike in. Though you'll need to dedicate some time. Feels great and can't imagine using the swipe.
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